Doug Hunt
Everyone · Turn by turn
Targets light up along the row and vanish if you dawdle. Sink the lit ones for points, and mind the gnomes, because they take points straight back off you.
Under construction · Opening Summer 2026/27

We're building an arcade attraction at Fillin' Holes. Seventeen real golf holes sit under a big screen, and sinking one is how you play.
333 Tuam Street, Christchurch · Indoors · Up to 6 players
Cyberputt bookings aren't open yet, but the mini-golf course is open now. Come and have a round.
Cyberputt 2033 is an indoor arcade attraction we're building at Fillin' Holes in central Christchurch. A row of seventeen real golf holes runs along the floor underneath a big screen. Every hole knows when a ball drops into it, and that's the only thing the games need from you. Nothing to hold, nothing to download.
Line up, pick a hole, putt. What happens on screen depends on which hole you picked and when you picked it. Eight games run on that same row, so the putt you worked out in the first thirty seconds carries you through all of them, and means something different in every one.
It's a separate attraction from the eighteen-hole outdoor course, sitting on the same site. Best of all it's under cover, so a grey Christchurch afternoon stops being a reason to go home.
You'll have it worked out by your second putt, which is exactly the idea.
Sixteen play holes, plus one oversized one in the middle for the big moments. Each hole feels the ball land and tells the game straight away.
The game plays out in 3D above the holes, with everyone's name, colour and score up there. Your whole group watches it happen, which turns out to be most of the fun.
Choosing which hole to sink, and when, is the whole game. If you can putt a ball a couple of metres, you can play everything on it.
All eight built from scratch for this machine. Up to six players at a time, some head to head, some a cheerful free-for-all.
Everyone · Turn by turn
Targets light up along the row and vanish if you dawdle. Sink the lit ones for points, and mind the gnomes, because they take points straight back off you.
Everyone · Turn by turn
Zombies come down the street in lanes. Sink the hole in a zombie's lane to take it out, and the further away you get it the more it pays. Try not to flatten the survivors.
2–6 players · All at once
Hot potato with a live fuse. Holding the bomb earns points every second, passing it banks them, and nobody knows how long the fuse is. Sink your own colour and it goes off in your hands.
2–6 players · All at once
A quiz with no answer buttons. The row is the answer: left half or right half. The further out you putt, the more confident you're claiming to be, and the more it pays or costs you. The big middle hole is a dignified way of admitting you have no idea.
1–6 players
Fishing. Cards drift through a tank at different depths, and the deep ones pay the most because they're the hardest putt to land. There's something rare down there worth holding out for.
2–6 players
Knock floors off a row of towers. Take the last floor and the whole thing topples onto its neighbour for a big bonus, which makes a tower left one hit from falling a lovely present for whoever putts after you.
2 players · Head to head
Four-in-a-row, played with golf balls. Each player has their own half of the row and their own board on screen, both updating together. Neon city, very 2033.
2–6 players
301 down to zero. A real dartboard's numbers laid flat across all seventeen holes, with the bullseye on the big one in the middle. The same maths you'd do at the pub, played with a putter.
The lineup is still in development, so expect some of it to shift before we open. Games might get added, renamed, or held back as a surprise for launch day.
An indoor arcade attraction we're building at Fillin' Holes in Christchurch. A row of seventeen real golf holes sits underneath a big screen, and sinking a ball in a hole is how you play. Nothing to hold, nothing to download. Eight games run on it, for groups of up to six.
Summer 2026/27. We're still building it and haven't locked in a date. Join the mailing list and you'll hear from us the moment we know.
Not yet, sorry. Cyberputt bookings open closer to launch. The outdoor mini-golf course is open now though, and you can book a round any time at bookeo.com/fillinholes.
At Fillin' Holes, 333 Tuam Street, Christchurch Central, on the same site as the outdoor mini-golf course, in the shadow of the new stadium.
Yes, it's under cover. The Christchurch weather can do whatever it likes.
Not at all. The holes sit close together and every one of them is a target, so a putt always does something. Picking the right hole matters far more than hitting a perfect shot.
Up to six, each with their own name, colour and score on screen. Some games are head to head, some are everyone at once.
We haven't set pricing yet. It'll go up here and on the Fillin' Holes booking page before we open.
One list for everything at Fillin' Holes: Cyberputt's opening date, events, food carts, school holiday hours. No spam, and you can unsubscribe any time.
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Eighteen holes of construction-themed outdoor mini-golf, Wednesday to Sunday, 11am to 9pm. Walk in or book ahead, and have a round with us while you wait for Cyberputt.
We're taking sponsor and partner enquiries for Cyberputt before it opens, alongside the hole and pole sponsorships out on the course. Come and say hello.